G.A.N.G Awards Winners, The Last of Us Part 2 Take Leads

By Dan 126 Views 15 Min Read
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G.a.n.g Awards Winners, The Last Of Us Part 2 Take Leads

Recently, the Game Audio Network Guild (G.A.N.G) has broadcast the 19th annual awards winners ceremony for the topic of sound and audio in the gaming industry. At this event, G.A.N.G revealed the awards winners in 30 categories which mainly had the best sound and audio quality.

In this event, The Last of Us Part 2 became a regular star at the 19th annual event by G.A.N.G. Apart from the game made by Naughty Dog, there are also others, namely Ghost of Tsushima with nomination 14, Hades with nomination 12, and Marvel’s Spider-Man: Miles Morales with nomination 11.

G.A.N.G Awards Winners List Complete

G.A.N.G Awards Winners List Complete | BMI

As for the complete list of winners referred by G.A.N.G Awards, you can see them below. However, as I mentioned earlier, for the 1-4 winners, these four games dominate the 19th annual G.A.N.G event.

Audio Of The Year (G.A.N.G Awards Winners)

  • Cyberpunk 2077 — CD Projekt Red
  • Ghost of Tsushima — Sucker Punch Productions, Sony Interactive Entertainment
  • Hades — Supergiant Games
  • Marvel’s Spider-Man: Miles Morales — Insomniac Games, Sony Interactive Entertainment
  • Ori and the Will of the Wisps — Moon Studios, Xbox Game Studios
  • The Last of Us Part II — Naughty Dog, Sony Interactive Entertainment (WINNER)

Music Of The Year (G.A.N.G Awards Winners)

  • Animal Crossing: New Horizons — Music by Yasuaki Iwata, Yumi Takahashi, Shinobu Nagata, Sayako Doi, & Masato Ohashi (Nintendo)
  • Final Fantasy VII Remake — Music by Masashi Hamauzu, Mitsuto Suzuki, & Nobuo Uematsu (Square Enix)
  • Hades — Music by Darren Korb (Supergiant Games)
  • Metamorphosis — Music by Mikolai Stroinski and Garry Schyman (Ovid Works, All In! Games)
  • Ori and the Will of the Wisps — Music by Gareth Coker (Moon Studios, Xbox Game Studios)
  • Star Wars: Squadrons — Music by Gordy Haab (Motive, Electronic Arts) (WINNER)

Sound Design Of The Year (G.A.N.G Awards Winners)

  • Ghost of Tsushima — Sucker Punch Productions, Sony Interactive Entertainment (WINNER – TIE)
  • Half-Life: Alyx — Valve
  • Marvel’s Spider-Man: Miles Morales — Insomniac Games, Sony Interactive Entertainment
  • Ori and the Will of the Wisps — Moon Studios, Xbox Game Studios
  • Paper Mario: The Origami King — Intelligent Systems, Nintendo
  • The Last of Us Part II — Naughty Dog, Sony Interactive Entertainment (WINNER – TIE)

Dialogue Of The Year (G.A.N.G Awards Winners)

  • Ghost of Tsushima — Sucker Punch Productions, Sony Interactive Entertainment
  • Hades — Supergiant Games
  • Marvel’s Spider-Man: Miles Morales — Insomniac Games, Sony Interactive Entertainment
  • The Dark Pictures Anthology: Little Hope — Supermassive Games, Bandai Namco
  • The Last of Us Part II — Naughty Dog, Sony Interactive Entertainment (WINNER)
  • Cyberpunk 2077 — CD Projekt Red

Best Audio For An Indie Game (G.A.N.G Awards Winners)

  • Evergate — Stone Lantern Games
  • Hades — Supergiant Games (WINNER)
  • Lost Words: Beyond The Page — Sketchbook Games, Fourth State, Modus Games
  • No Straight Roads — Metronomik
  • The Pathless — Giant Squid, Annapurna Interactive
  • Wolcen: Lords of Mayhem — Wolcen Studio

Best Music For An Indie Game (G.A.N.G Awards Winners)

  • Evergate — Music by M.R. Miller (Stone Lantern Games)
  • Hades — Music by Darren Korb (Supergiant Games)
  • Metamorphosis — Music by Garry Schyman & Mikolai Stroinski (Ovid Works, All In! Games)
  • Mythgard — Music by John Robert Matz (Rhino Games)
  • The Pathless — Music by Austin Wintory (Giant Squid, Annapurna Interactive) (WINNER)
  • Wolcen: Lords of Mayhem — Music by Jean-Gabriel Raynaud & Cedric Baravaglio (Wolcen Studio)

Best Sound Design For An Indie Game

  • Hades — Supergiant Games (WINNER)
  • Liquidators — 1986 CL3
  • Carrion — Phobia Game Studio, Devolver Digital
  • Mortal Shell — Cold Symmetry, Playstack
  • Risk of Rain 2 — Hopoo Games, PlayEveryWare
  • Wolcen: Lords of Mayhem — Wolcen Studio

Best Dialogue For An Indie Game

  • 3 out of 10 — Terrible Posture Games
  • Bugsnax — Young Horses
  • Hades — Supergiant Games (WINNER)
  • Lost Words: Beyond The Page — Sketchbook Games, Fourth State, Modus Games
  • Mortal Shell — Cold Symmetry, Playstack
  • The Red Lantern — Timberline Studio

Creative And Technical Achievement In Music

  • A Total War Saga: Troy — Creative Assembly
  • Ghost of Tsushima — Sucker Punch Productions, Sony Interactive Entertainment (WINNER)
  • Marvel’s Spider-Man: Miles Morales — Insomniac Games, Sony Interactive Entertainment
  • Sackboy: A Big Adventure — Sumo Digital, Sony Interactive Entertainment
  • The Last of Us Part II — Naughty Dog, Sony Interactive Entertainment
  • The Pathless — Giant Squid, Annapurna Interactive

Best Main Theme (G.A.N.G Awards Winners)

  • Animal Crossing: New Horizons: “Main Theme” — Music by Kazumi Totaka (Nintendo) (WINNER)
  • Biped: “Biped Theme” — Music by Thomas Parisch (NExT Studios, META Publishing, Bilibili)
  • Ghost of Tsushima: “The Way of the Ghost (feat. Clare Uchima)” — Music by Ilan Eshkeri (Sucker Punch Productions, Sony Interactive Entertainment)
  • Lost Words: Beyond The Page — Music by David Housden (Sketchbook Games, Fourth State, Modus Games)
  • Star Wars: Squadrons: “Main Theme” — Music by Gordy Haab (Motive, Electronic Arts)
  • The Pathless: “None Have Returned” — Music by Austin Wintory (Giant Squid, Annapurna Interactive)

Best Original Song (G.A.N.G Awards Winners)

  • Devil May Cry 5 Special Edition: “Bury the Light” — Music by Casey Edwards (Capcom)
  • Ghost of Tsushima: “The Way of the Ghost (feat. Clare Uchima)” — Music by Ilan Eshkeri (Sucker Punch Productions, Sony Interactive Entertainment)
  • Hades: “In The Blood” — Music by Darren Korb (Supergiant Games)
  • League of Legends: K/DA – “MORE” — Music by Rebecca Johnson, Sebastien Najand, Riot Music Team, & Bekuh BOOM Performed by (G)I-DLE, Jaira Burns, K/DA, Lexie Liu, Madison Beer, Seraphine (Riot Games) (WINNER)
  • The Good Life: “The Good Life” — Music by The Bad Lives
  • The Pathless: “A land, which was not my Own” — Music by Austin Wintory (Giant Squid, Annapurna Interactive)

Best Original Soundtrack Album

  • Assassin’s Creed Valhalla — Music by Jesper Kyd, Sarah Schachner, & Einar Selvik (Ubisoft Montreal, Ubisoft)
  • Godfall — Music by Ben MacDougall (Counterplay Games, Gearbox Publishing)
  • Hades — Music by Darren Korb (Supergiant Games)
  • Mythgard — Music by John Robert Matz (Rhino Games) (WINNER)
  • Sackboy — Music by Joe Thwaites, Jay Waters, Nick Foster, Lena Raine, George King, Brian d’Oliveira, Glen Brown, Winifred Phillips, Jim Fowler, Opiuo, 2 Mello and Tokyo Machine (Sumo Digital, Sony Interactive Entertainment)
  • The Pathless — Music by Austin Wintory (Giant Squid, Annapurna Interactive)

Best Game Music Cover Or Remix

  • Cuphead: “Closing Credits” Live at MAGfest — Music by ConSoul
  • Grandia: “Symphonic Tale: An Unforgettable Journey (Music from Grandia)” — Music by Kentaro Sato
  • Kingdom Hearts III: “Face My Fears” — Music by Rozen and Reven
  • Ori and the Will of the Wisps: “Main Theme” — Music by Jillian Aversa & Andrew Aversa
  • Witcher 3: “Toss A Coin To Your Witcher… but it’s Witcher 3” — Music by Colm McGuinness
  • Banjo-Kazooie: “It Can’t Be True! A Bear and a Bird Working Together?!” — Music by Jeff Penny (WINNER)

Creative And Technical Achievement In Sound Design

  • Ghost of Tsushima — Sucker Punch Productions, Sony Interactive Entertainment
  • Final Fantasy VII Remake — Square Enix
  • Marvel’s Spider-Man: Miles Morales — Insomniac Games, Sony Interactive Entertainment
  • The Dark Pictures Anthology: Little Hope — Supermassive Games, Bandai Namco
  • The Last of Us Part II — Naughty Dog, Sony Interactive Entertainment (WINNER)
  • Ori and the Will of the Wisps — Moon Studios, Xbox Game Studios

Best UI, Reward Or Objective Sound Design

  • Animal Crossing: New Horizons — Nintendo (WINNER)
  • Ghost of Tsushima — Sucker Punch Productions, Sony Interactive Entertainment
  • Hades — Supergiant Games
  • Hearthstone: Madness at the Darkmoon Faire — Blizzard Entertainment
  • Marvel’s Spider-Man: Miles Morales — Insomniac Games, Sony Interactive Entertainment
  • The Last of Us Part II — Naughty Dog, Sony Interactive Entertainment

Best Game Foley (G.A.N.G Awards Winners)

  • Ghost of Tsushima — Sucker Punch Productions, Sony Interactive Entertainment (WINNER)
  • Final Fantasy VII Remake — Square Enix
  • Half-Life: Alyx — Valve
  • Mafia: Definitive Edition — Hangar 13, 2K Games
  • Marvel’s Spider-Man: Miles Morales — Insomniac Games, Sony Interactive Entertainment
  • The Last of Us Part II — Naughty Dog, Sony Interactive Entertainment

Best Voice Performance (G.A.N.G Awards Winners)

  • Ghost of Tsushima: Jin (Performed by Kazuya Nakai) — Sucker Punch Productions, Sony Interactive Entertainment (WINNER)
  • League of Legends: Fiddlesticks (Performed by Kellen Goff) — Riot Games
  • The Last Light: Kayah (Performed by Jan Johns) — Magic Leap Studios
  • Marvel’s Spider-Man: Miles Morales: Miles Morales (Performed by Nadji Jeter) — Insomniac Games, Sony Interactive Entertainment
  • The Last of Us Part II: Abby (Performed by Laura Bailey) and Ellie (Performed by Ashley Johnson) — Naughty Dog, Sony Interactive Entertainment
  • The Last of Us Part II: Ellie (Performed by Ashley Johnson) — Naughty Dog, Sony Interactive Entertainment

Best Ensemble Cast Performance

  • 3 out of 10 — Terrible Posture Games
  • Bugsnax — Young Horses
  • Marvel’s Spider-Man: Miles Morales — Insomniac Games, Sony Interactive Entertainment
  • Tell Me Why — Dontnod Entertainment, Xbox Game Studios
  • The Dark Pictures Anthology: Little Hope — Supermassive Giants, Bandai Namco
  • The Last of Us Part II — Naughty Dog, Sony Interactive Entertainment (WINNER)

Best Non-Humanoid Performance

  • Bugsnax — Young Horses (WINNER)
  • Call of Duty: Mobile — TiMi Studios, Tencent Games, Activision
  • Half-Life: Alyx — Valve
  • League of Legends — Riot Games
  • Ori and the Will of the Wisps — Moon Studios, Xbox Game Studios
  • The Last of Us Part II — Naughty Dog, Sony Interactive Entertainment

Best Audio For A Casual Or Social Game

  • Animal Crossing: New Horizons — Nintendo
  • Call of Duty: Mobile — TiMi Studios, Activision, Tencent Games
  • Game for Peace: Meteor Strike — Lightspeed & Quantum Studios, Tencent Games (WINNER)
  • Hearthstone — Blizzard Entertainment
  • Honor of Kings — TiMi Studios, Tencent Games
  • Legends of Runeterra — Riot Games

Excellence In Audio Accessibility

  • Animal Crossing: New Horizons — Nintendo
  • Ghost of Tsushima — Sucker Punch Productions, Sony Interactive Entertainment
  • Hades — Supergiant Games
  • Marvel’s Spider-Man: Miles Morales — Insomniac Games, Sony Interactive Entertainment
  • The Last of Us Part II — Naughty Dog, Sony Interactive Entertainment (WINNER)

Best Cinematic Cutscene Audio

  • Final Fantasy VII Remake — Square Enix (WINNER)
  • Ghost of Tsushima — Sucker Punch Productions, Sony Interactive Entertainment
  • Half-Life: Alyx — Valve
  • Marvel’s Spider-Man: Miles Morales — Insomniac Games, Sony Interactive Entertainment
  • The Last of Us Part II — Naughty Dog, Sony Interactive Entertainment
  • World of Warcraft: Shadowlands — Blizzard Entertainment

Best New Original IP Audio (G.A.N.G Awards Winners)

  • Cyberpunk 2077 — CD Projekt Red
  • Ghost of Tsushima — Sucker Punch Productions, Sony Interactive Entertainment (WINNER)
  • Little Orpheus — The Chinese Room
  • Mythgard — Rhino Games
  • No Straight Roads — Metronomik, Sold Out Ltd., Game Source Entertainment, Mastertronic Group
  • The Pathless — Giant Squid, Annapurna Interactive

Best Game Audio Article Or Publication

  • Journal of Sound and Music in Games Volume 1 Society for the Study of Sound and Music in Games — University of California Press
  • The Frequencies of Folklore — Riot Games
  • The Game Audio Strategy Guide: A Practical Course — Serial Lab Studios, Routledge
  • The Last of Us Part II Sound Interview — A Sound Effect, Naughty Dog, Sony Interactive Entertainment (WINNER)
  • VR Video Games and Music Composition: an Interview with Skew Sound — Andrew G. Cheek

Best Game Audio Presentation, Podcast Or Broadcast

  • Frequencies — League of Legends Audio Deep Dive — Riot Games, GameSoundCon 2020
  • From Assassin’s Creed to the Dark Eye: The Importance of Themes — Winifred Phillips, GDC 2020
  • How to Get Hired a Second Time — Jesse Harlin, GameSoundCon 2020 (WINNER)
  • The Creative Process — Tom Salta Masterclass
  • How to Write One Minute of Music — The Pathless — Austin Wintory

Best Physical Soundtrack Release

  • Final Fantasy VII Remake — Square Enix
  • Ghost of Tsushima — Sucker Punch Productions, Sony Interactive Entertainment, Milan Records
  • Ori and Will of the Wisps — Moon Studios, Xbox Game Studios, iam8bit
  • The Last of Us Part II — Naughty Dog, Sony Interactive Entertainment, Sony Masterworks, Mondo
  • The Music of Destiny, Volume II Collector’s Edition Vinyl Box Set — Bungie Inc. (WINNER)
  • The Pathless — Giant Squid, Annapurna Interactive, iam8bit

Best Game Trailer Audio (G.A.N.G Awards Winners)

  • Cyberpunk 2077 — CD Projekt Red (WINNER)
  • Destiny 2: Beyond Light — Bungie Inc.
  • Hades — Supergiant Games, Studio Grackle
  • Half-Life: Alyx — Valve
  • Sakuna: Of Rice and Ruin — Edelweiss, Marvelous Interactive Inc., XSEED Games
  • World of Warcraft: Shadowlands Cinematic Trailer — Blizzard Entertainment Inc.

The G.A.N.G awards winners data itself is taken directly from the G.A.N.G Awards List. So, don’t worry if you think that this is fake data.

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