One of these reused concepts is an expansion which allows Sims to travel to college, something which was first introduced in The Sims 2 and then re-introduced in both The Sims 3 and The Sims 4.
The newest version of this idea, titled The Sims 4: Discover University, released in November of 2019 and not only gave players two different choices of colleges to attend but also brought back other features which had previously been included in The Sims 3 but were later abandoned in the sequel,such as the ability to construct robots.
Eco Lifestyle Using Lots of Recycle Animations?
The next expansion for The Sims 4, Eco Lifestyle, is scheduled to release on June 5th, 2020, and some players are already noticing reused character animations in the upcoming DLC’s trailer.
In a thread which is embedded below, Twitter user @casfulleditmode put together a list of all of the different animations which had previously been used in other areas of The Sims, as well as a video showcasing some of the most blatant examples of recycled material. Check it out:
Indeed Controversial Responses
While it’s understandable for any game (especially a franchise which has already included so many different character animations as The Sims) to reuse assets from time to time, there does seem to be a large amount of repurposed content in this new DLC pack.
However, as one user notes in the comments below the video, this upcoming The Sims 4 DLC is supposed to be focused around recycling, so perhaps “it makes sense to recycle as much content as possible.”
The user, who goes by the account name @NahuBDF, took things to their next logical step, asking “Can we pay them with recycled money? It’s only fair…”
Other commenters sided with EA, saying that it would be unrealistic for players to expect the company to create all-new animations for things like falling down or looking at bugs, but others still insisted they shouldn’t be asked to pay so much money for what amounted to content they had already seen before.
So, what do you think about this guys?