First, we all know that Halo Infinite is an upcoming game that a lot of people waiting for it. It’s a first-person shooter video game co-developed by 343 Industries and SkyBox Labs. Xbox Game Studios publishing this game for Microsoft Windows, Xbox One, and Xbox Series X.
The game will be released in late 2020 and the sixth main entry of the Halo series, and the fourteenth game overall. Halo Infinite using the new Slipspace Engine. According to Microsoft, Master Chief returns in Halo Infinite with “his greatest adventure yet to save humanity”. The story planning stages in 2015. An announcement trailer released on June 10, 2018.
So, we all are wondering how to create sound effects in a game? Then, here is one of the answers. However, developer 343 Industries has posted its latest behind-the-scenes video which shows how the audio team captured sounds for the next-generation Halo game. As a result, they made such an incredible sound in their own way!
In the process, the development using 85+ microphones spread out across a mile. After that, the 343 Audio Team will set it out to bring the BOOM. And to create these sounds, charges of ANFO and TNT buried under 6ft of dirt, barrels were launched or blown apart, and so much more. Be sure to give it a listen!
How The Game Will Looks Like?
Fortunately, The game will be released alongside a new Xbox One-compatible console which known as Xbox Series X. The franchise’s development director Frank O’Connor stated in August 2019 that Infinite developed as an Xbox One title and that they “building it so it plays and looks fantastic” on the platform, and suggest it would have enhancements on Xbox Series X.
The developer said that all of the scenes in the Halo Infinite trailer were running in the engine. Halo Infinite will feature split-screen again, in response to the backlash of its removal in the previous game. It will have a beta prior to its release, described as an insider flight program.